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IN THE BEGINNING......... by NIL
I used to think it was my destiny to build a Polynesian longship
in my garage out of matchsticks, then I thought it was to be
the Prince of Chichester, sole monarch over its 50,0000 inhabitants,
but after banging into to the unfathomably talented Gribbly at
a MuMagic shed party (replete with 30 foot tentacles) and having
one of those points in your life where you look back and go "oooh" and
perhaps even "aaaah" at the ridiculously unlikely-ness
of it all, It soon became apparent that noodling musical nibblings
was more antennae than fad and Superfluid was born.
The name Superfluid was one of those post Virtua Fighter moments where
Cam had been watching a *fascinating show on hydraulics and the term
Superfluid seemed to capture what we earnestly wanted to sound like.
Super and Fluid, two words that don't easily spring to the forefront
when seeing us in action but a bit of positive imaging never goes astray.
*boring
Dragging Abunai, L33T and Graeman (as packhorses mostly) into
the drizzling fog infested darkness 4 billion miles from civilisation
to play to the trees seemed portentious of things to come as
they're all now an integral part of the SuperFluid crew for which
a lot of the blame for the 1st album must firmly rest if it bombs
miserably at the box office.
8-bit crunch refers to our predilection of all things old skool
computer game and crusty with the old C64 and it's unbelievably
versatile SID chip being the main offender in our sonic arsenal.
Gribbly even got to meet Rob hubbard!, a name which will register
only on the most hardcore geeks but something of which I am immeasurately
jealous.
The tracks themselves have been born, re-born, re-re-born, re-incarnated
as a small Tibetan yak called Gerald and then finally plonked
onto the album after much love, time and Dr Pepper. SF use a
lot of samples which get looped and mutilated in Reason, our
MPC, Acid and Soundforge along with a trillion zillion ninja
plug-ins of joy and get noodled with until a track emerges. there's
rarely any great master plan in effect but influences from what
we think is groovy at the time seems to filter through however
subliminaly. Main influences would proabably be Yoko Kanno, Amon
Tobin, DJ Sensei, Mr Oizo, Mr Scruff, Dj Soup and the like. For
those caring about hardware between us we've managed to amass
a lot of crap that sits around gathering dust. Our C64 and Amiga
get a good rodgering for sounds as do the SNES, MegaDrive and
any other 8/16bit system we can raid.
There's no subtext to SuperFluid nor any message we'd like to
convey to the universe. 8-bit crunch is just a bunch of sounds
by a bunch of mates having a laugh.
Keeny Bean Triffic.
/\\\.
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